Picture of Mismagius GL LV. X -18.41%

Mismagius GL LV. X

#110
Set: Pokemon Rising Rivals

Collection Tracker

Collection Tracker

$63.29
-$14.28
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3 Month Trend
High: $77.57 Low: $63.29

Graded Value Estimates

High Avg. Value
$1,256.14
Low Avg. Value
$25.00

Collected By
264 Users
In Wishlists
11 Times
Favorited
86 Likes

Market Data

Price Trends

Market Overview

Pokemon Card Data

CollectorWorth

$63.29

Listings Found

78

Peak Value (Est.) $6,485.87
Value Trend (30d)
-18.41%
High Average Sale N/A
Low Average Sale N/A
Avg. Sale Price N/A

PSA Population Report

Population Data

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Sales Data

Recent Sales Listings

ebay
Mismagius GL LV. X

POKEMON TCG MISMAGIUS GL LV X 110/111 HOLO ULTRA RARE HEAVY PLAY RISING RIVALS

$37.87 2026-01-18
ebay
Mismagius GL LV. X

Pokemon Rising Rivals Mismagius GL LV.36 Cosmos Holo Rare Card 10/111

$4.00 2025-09-11
ebay
Mismagius GL LV. X

2009 Pokemon Platinum Rising Rivals Mismagius GL LV.X Holo #110/111 PSA 9

$327.08 2025-09-24
ebay
Mismagius GL LV. X

Pokemon TCG Rising Rivals Mismagius GL LV.X Holo Card 110/111

$45.00 2025-11-24
ebay
Mismagius GL LV. X

Pokémon TCG Mismagius [GL] LV.X Rising Rivals 110 Holo Rare Holo LV.X

$56.84 2026-02-16

Pokémon

Core Info

Set
Pokemon Rising Rivals
Number
110
Rarity
Rare Holo LV.X
Released
May 16, 2009
Collected
264
Wishlists
11
Favourited
86

Pokémon Stats

Card Details

Supertype
Pokémon
Stage
Unknown
HP
100 HP
Type
Psychic
Weakness
Darkness
Resistance
Colorless
Retreat
1
Evolves From
Mismagius GL

Energy Types

Psychic

Subtypes

Level-UpSP

Legalities

unlimited

Card Text

Text & Abilities

Rules

Put this card onto your Active Mismagius GL. Mismagius GL LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.

Ability

Magical Return

Ability

As often as you like during your turn (before your attack), you may return a Pokémon Tool or Technical Machine card attached to your Pokémon to your hand. This power can't be used if Mismagius GL is affected by a Special Condition.

Attacks

Darkness Magic

3⚡

Count the number of cards in your hand. Put that many damage counters on the Defending Pokémon. You can't put more than 8 damage counters in this way.

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